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This page is a list of notable versions of SpaceEngine. For a more comprehensive list, see this forum post .

Version 0.9.8.0Edit

Released 30 July 2016

Major updates

  • Many improvements to space ships: docking, landing, Alcubierre warp drive with nearly-realistic physics; the autopilot is able to do almost everything you need to fly.
  • Astronomy: implemented planemo (rogue planet, or planets without stars), new class of stars, added chemical composition of the planetary atmospheres, addied large catalogs of double and multiple stars, black holes, neutron stars and brown dwarfs, updated textures of Pluto, Charon, Ceres and other objects.
  • Engine: moving to OpenGL 3.3, multiple improvements and optimizations, implemented reverse z-buffer (elimination of z-fighting, the camera can approach to objects at a distance of few centimeters), implemented MSAA.
  • A new physically-correct rendering of black holes, neutron stars and white dwarfs with accretion disks; improved gas giants textures, detail textures on the planets.
  • New system of installing addons and mods – just drop a pak file into “addons” directory; SE installer/patcher does not reset settings and does not overwrites the user’s files; even more quick launch of the program.

Version 0.9.7.1 Edit

Released 25 December 2013

Major updates

  • 3D water: animated water specular reflections, underwater fog
  • Improved procedural moon system generator
  • Debris rings around planets
  • New landforms: pseudo rivers, shield volcanoes
  • Music player with smooth mixing, context switching of soundtracks, repeat options and other capabilities
  • 25 original soundtracks made by many authors
  • Smart blending of terrain detail textures
  • Detail noise textures on the planetary surface
  • New types of worlds with life, improved lifeform classifications
  • Many improvements with space ships
  • Built-in avi video recorder
  • Fast multi-threaded Star Browser: it uses all CPU cores to generate systems and does not reduce FPS
  • Added Czech, Dutch, Polish, Portuguese, Romanian, Slovak, Swedish and Turkish localizations
  • Installer for SpaceEngine distribution with automatic selection of localization


Space ships

  • Supporting of emission textures
  • Supporting of modular models
  • Updated Ships Manager: ability to build, rename and destroy spacecrafts, sorting tables by any column
  • Easy installing of ships addons: just copy files into SpaceEngine folder, and new ships become available in the Ships Manager's build menu
  • Some old ships models changed to modular models
  • New "SS Basic", "SS Cargo", "SS Science", "Fire Dragonfly" and "Skylone" ships
  • Computing the Keplerian orbital elements and rendering the Keplerian orbit of the ship
  • Atmospheric flight physics
  • Spaceship Control Panel with Autopilot buttons
  • Spaceship HUD (Head*Up Display) for atmospheric and space flight modes
  • Ships may have Main engines, Retro (Braking) engines, Hover engines and Correction engines that can be controlled separately
  • New ship control system: rotation with mouse, changing Main Engines and Hover Engines thrust with mouse wheel or by Control Panel, WASD keys controls correction engines only
  • Additional parameters in the spaceship config file (engine thrust, hyperdrive, aerodynamics)
  • Improved autopilot: orientation commands (Prograde, Retrograde etc), and automatic hyperjump to selected body
  • Simulation and Orbital physics modes for spaceships (unfinished, switch modes on the Spaceship Control panel)
  • Static Keplerian orbit mode for space stations artifical satellites
  • Improved warp bubble effect


Astronomy

  • Improved life classification: new types of lifeforms and biomes, various types of worlds to handle life, new script parameters
  • Reduced density of stellar remnants (black holes, neutron stars and white dwarves)
  • Updated exoplanets catalog
  • Improved star calculator (computing of required parameters based on some parameters given in the script)
  • New parameter Msini (M*sin(i)) in the planet script * used instead of Mass for exoplanets with only M*sin(i) known
  • Procedural generation of orbital inclination in the catalog system for planets with unknown inclination, based on planets with known inclination
  • Computing of actual mass of a planet based on given M*sin(i) and generated orbital inclination
  • New parameters in the planet script * discovery method, discovery date and date of last data update
  • New lines in the planet info table * discovery method, discovery date and M*sin(i)
  • Implemented "HH MM SS" or "DEG MM SS" format for RA and Dec for galaxies, star clusters and nebulae
  • New Vesta, Mercury and Saturn textures and landscape
  • New galaxy and nebula models
  • Increased turbulence on clouds of procedural gas giants


Interface

  • Updated GUI tables appearance
  • Updated Display Settings menu: options for toggle to fullscreen, choosing fullscreen and windowed mode resolution, VSync, anisotropy level
  • Variable column width in the Star Browser's table
  • Green text in the Solar System Browser indicates that an object has life or satellites with life
  • Updated localizations and added new ones
  • FPS counter is enabled or disabled via console command "FPS"
  • Changed color of orbits, markers and labels for dwarf planets and dwarf moons
  • Onscreen keyboard help info in the Edit mode
  • Some improvements in the Planet Editor


Controls

  • Capturing video with GUI by pressing [Ctrl]+[F9]
  • Sliders in the planet editor are not scrolled with mouse wheel
  • Close button on the Solar System Browser window
  • FOV is taken into account when choosing the camera position behind the ship in the Game mode
  • "Look around" by holding the middle mouse button; on release, camera returns to original view
  • Improved Controls settings menu: binding keys and mouse axis, independant bindings for planetarium and spaceship controls modes


System

  • Terrain detail texture atlases are merged into a single atlas
  • Configurable color palettes for procedural planets
  • Automatic calculation of the offset of the ship model to make it perfectly centered
  • SpaceEngine's window saves its size, position and fullscreen state in the config and restores them in the next launch
  • New magnitude function in the Map Mode: easy to find dim stellar objects
  • Supporting RGBA diffuse textures for ships with per*pixel specular power in the alpha channel
  • Supporting RGBA color specular textures for ships with per*pixel specular power in the alpha channel
  • Supporting RGB color emissive textures for ships
  • Experimental support of the logarithmic Z*buffer
  • Exit screen texture saved to the config folder
  • The stars120k.txt file is renamed to stars120k.cfg


Bug fixes

  • Fixed a "poor terrain textures" bug (incorrect indices of detail textures on procedural planets)
  • Fixed a bug with generating worlds with life only in multiple star systems
  • Fixed a bug with setting "StarProcBifurcation false" in the config disables procedural binary and multiple stars
  • Fixed a "boring planets" bug and "deserted terra with life" bug
  • Fixed too low and too high altitude of clouds on some planets
  • Fixed a bug with impossibility to disable the VSync
  • Fixed a bug with moons counter in the Wiki's General info tab
  • Fixed a bug with moons with life counter in the planet's info table
  • Fixed a bug with incorrect star multiplicity counter
  • Fixed a bugs with the nearest star searcher (in star clusters and galactic halo)
  • In the Map Mode, the Star Browser performs search around the map center, not around the current camera position
  • Removed double slash in the message "Saving screensots//scrxxxx.xxx"
  • Removed duplicate of Fomalhaut
  • Removed "Fomalhaut B" name of star TW PsA/Gliese 879
  • Fixed some other mistakes in catalogs
  • Fixed wrong luminosity (0.9) of the Sun in the info table and in the Wiki
  • Fixed artifacts when window is stretched on a bigger or a secondary monitor
  • Fixed bugs with fish eye projection
  • Fixed various bugs in the Star Browser
  • Fixed a rendering slow*down after using the Star Browser
  • Fixed a crash in Search By Name menu when entered a name of non existing star in a star cluster
  • Fixed wrong axial tilt info of Earth and other barycenter*orbiting planets
  • Fixed wrong obliquity parameter in exporting of the planetary system script
  • Fixed the absolute magnitude of the Halley's comet
  • Fixed a crash when turning on rendering of a spacecraft trajectory
  • Fixed a bug where "Warm ice world" was printed as "Warm ice giant"
  • Controls settings menu and right*click context menu changes localization properly
  • Fixed a typo on the coordinate grid labels
  • Fixed incorrect camera orientation on start if the last bound object was a spaceship
  • Fixed some VRAM cache issues (blinking stars, etc)
  • Fixed the music player
  • Fixed small blurriness of font and GUI
  • Fixed galaxy orientation problems
  • Restored clouds bump
  • Fixed a bug with no cyclones on gas giants
  • Fixed asynchronous loading of shaders
  • Fixed a bug with a black dot rendered above the star in the "Points" mode
  • Fixed a bug with bright blue stripes in evaporating planet tail
  • Fixed appearance of wrong textures on planets during loading/generation
  • Fixed a bug with wrong positioning of the camera relative the ship during hyperjump
  • Fixed inability to select a moons inside the planet's shadow
  • Fixed discontinuity in normal map lighting on a ship models

Version 0.9.7.0 Edit

Released 1 May 2013

Major updates

  • Auroras
  • Comets and evaporating planets
  • Improved rendering of interstellar dust in galaxies
  • Oblate planets and stars, automatic calculation of the oblateness value
  • Gravity darkening of oblate stars
  • Improved planetary rings variety, increased color saturation
  • Multiple cloud layers on terrestrial and gas planets
  • Smooth gas giant textures
  • Dynamic lens flares with ability to choose a preset in the menu
  • Planets and moons illuminate each other with their actual color
  • Star Browser * builds a list of the nearest stars with the ability of saving it to a file
  • Importing ship models in the OBJ format with material library and multiple textures
  • Built*in wiki system
  • Ability to give a name and description to any planet or other object
  • Improved FPS on planets
  • Multithreading for resource loading/generating
  • Menu for selecting GUI language, applies changes without restarting
  • Default localizations: English, Russian, German, French, Italian, Spanish, Portuguese, Finnish


Astronomy

  • ESI (Earth Similarity Index) in the planet's info table
  • New star magnitude function: more white stars and red dwarves, solitary brown dwarves
  • Better function of the mass*radius dependence of gas giants and brown dwarfs
  • Reduced thickness of the atmosphere on Earth*like planets
  • Inverted red giant surface temperature pattern
  • More solar spots on red dwarfs
  • Desaturation of faint stars (simulating color sensitivity of an eye)
  • Supporting of unlimited number of cloud layers on catalog planets
  • Config parameters for maximum number of procedural cloud layers of gas and terrestrial planets
  • Dynamic model of Jupiter (11 cloud layers)
  • Console variable to modify cloud layers rotation speed (set CloudsSpeed xxx)
  • Reduced a radii of procedural ice giants
  • Gravity lensing effect for white dwarfs
  • Multiple galaxy models per Hubble class for procedural galaxies
  • Multiple nebula models per nebula class for procedural nebulae
  • Simplified galaxy/nebula mod installing system
  • New galaxy models
  • Russian Wiki database have translated all stars names, Solar System planets and satellites
  • Updated catalogs of comets, asteroids and exoplanets


Interface

  • Context menu when you right*click on the object
  • Shadows under the text
  • The little loading icon instead of the progress bar
  • Mouse cursor changes its shape depending on situation (crosshair in space, arrow in GUI, etc)
  • Scrolling tables and sliders with the mouse wheel
  • Button "Current" on the Find object dialog to put currently selected object's name into it
  • Info table for any planet, star or barycenter shows counter of its satellites with life
  • Various upgrades in the Universe Map
  • [F1] opens the Universe Map for selected system, [Ctrl]*[F1] for the current one
  • [F2] opens the Planetary System Browser for selected system, [Ctrl]*[F2] for the current one
  • HDR, Bloom and FXAA effects in the Solar System Browser previews
  • Real planet brightness can be disabled in the Solar System Browser
  • Red giants and asteroids are rendered with 3D landscape in the Solar System Browser
  • Right click on the root star or barycenter in the Solar System Browser selects the planetary system itself
  • Wiki descriptions supports some of the BB*codes
  • Simple quotes " " automatically replaced with angular quotes « » in some text edit forms
  • Displaying planet's albedo / computed brightness and color in the Edit mode
  • Some sliders in the Planet Editor have logarithmic scale
  • Reduced width of the zone for opening of the side*screen toolbars
  • Pin buttons on toolbars
  • Saving state of toolbars in user config file
  • Ability to paint up oceans in the Export planetary textures menu
  • Updated Export planetary textures menu
  • Updated Graphics settings menu


Controls

  • Changed some mouse controls
  • The [End] button rotates camera horizontally
  • New console commands
  • Velocity pointer in the Planetarium mode
  • Smooth stopping of the movement and rotation of the camera when you press the Z, X, or Num 5 in the Planetarium mode
  • Height of the lanscape is counted from the sea level (negative values if under water)
  • The land command and button performs a landing on the 10 meters height above sea level or ground
  • The [G] key in the Game mode moves current ship to a selected object
  • Warp effect for spaceships


System

  • Automatic choosing of the NVidia chip on systems with hybrid graphics (NVidia + Intel HD)
  • Automatic selecting of some settings when hardware is changed
  • Automatic clearing of the cache when hardware is changed
  • Updated cache of galaxy models, they are now registered in the memory manager
  • Updated cache of textures and models for ships and buildings, they are now registered in the memory manager
  • Saving compiled shaders binaries to the cache for fast loading of them (NVidia)
  • Preloading all shaders at startup (option)
  • While capturing the video, GUI is visible on the screen, but not recorded to the video
  • Supporting of gray + alpha PNG format
  • Supporting of the TIFF format for textures and screenshots
  • Supporting of sounds in WAV and OGG formats
  • Built*in music player for OGG music
  • Automatic (based on FPS) vertical synchronization toggle
  • Changed directory structure


Bug fixes

  • Fixed a flat landscape bug on Intel HD
  • Fixed color banding artifact on landscape and water
  • Console command "disable" now works
  • Fixed a bug with nebulae shining through planets
  • Fixed the accelerated spinning of the ship when time is reversed
  • Fixed a bug with "intergalactic" mode of spaceships in certain regions of Milky Way
  • Fixed glitchy star's Motion Blur
  • Fixed a bug with very small moons having atmospheres
  • Fixed camera autobinding
  • Fixed a bug with the equal mass of all brown dwarfs
  • Fixed a bug with wrong lens flare color at the edges of the screen
  • Fixed a bug with Earth fully covered with water
  • Fixed a bug with entering minutes and seconds in the time control panel
  • Fixed a bug with disappearing blocks of procedural stars in a galaxies
  • Fixed a bug with blinking planet when Autoexposure enabled
  • FXAA works when Bloom is disabled
  • Fixed a bug with "square shaped stars" when Real sun brightness is on
  • Fixed incorrect age of stars in multiple systems
  • Fixed a bug with stars generated outside star cluster boundaries
  • Fixed a bug with incorrect planet counter number in the star's info
  • Fixed a bug with incorrect planets with life counter number in the star's info
  • Fixed a bug in binary systems when smaller component have greater mass => reduced number of brown dwarfs
  • Fixed cropping of some rotation/orbital parameters when starting editing in the Planet Editor
  • Fixed wrong calculation of brown dwarfs and white dwarfs radii
  • Reduced stars aliasing
  • Fixed bug with atmosphere models generation/updating
  • Fixed a bug with white sparks on clouds

Version 0.9.6.2 Edit

Released 28 July 2012

Changes and additions

  • Support for using more than 2GB of RAM (Large address aware)
  • Improved memory manager
  • FXAA antialiasing
  • Reduced the rotation speed by keys Q and E, adjusting the rotation speed along different axes in the config
  • Trying to control the ships when the time is stopped showing the notification
  • A new (fifth) Pluto's satellite
  • New galaxy models: M 104 (Sombrero), NGC 4921, AM 0644, Arp 273
  • New nebulae models
  • Console commands to convert texture files into various formats
  • Default FOV changed to 45 degrees
  • Updated locations list


Bug fixes

  • Fixed the memory leak then a galaxy without nebulae or star clusters generated
  • Fixed non*appearance of ships after teleportation when the time is stopped
  • Fixed several causes of crashes associated with ships
  • Fixed generation of planets with life only in double and multiple star systems
  • Removed the "ghost lens flares"
  • Fixed render of the landscape BBoxes
  • Fixed a clouds sharp edges

Version 0.9.6.1 Edit

Released 7 July 2012

Changes and additions

  • The absorption of light in the atmosphere affects the night side of the planet
  • Frequency of physics iterations can be adjusted in the config


Bug fixes

  • Fixed shaders of a planets orbiting an isolated black hole
  • Fixed using of rings shaders for every planet
  • Fixed the age of the Solar system and some other stars
  • Fixed StarShip and ShreckShip models
  • Fixed mipmapping settings

Version 0.9.6.0 Edit

Released 5 July 2012

Changes and additions

  • A new coordinate system and camera
  • The Map of the Universe
  • Implemented console, various console commands allow you to change settings, there are also commands that duplicate some functions of the autopilot
  • Console commands can be executed from the file * it is possible to create a scripts that controls the flight
  • Updated catalog of dwarf planets, exoplanets, nearest stars, etc.
  • Some new galaxies models, new textures for some Solar system bodies
  • A count on the number of planets with life has been added to the selected star's information table
  • Significantly improved performance in dense regions of galaxies (the nucleus and spiral arms)
  • In the Orbital review mode (Right*drag) rotation is always doing around the current object, but not around selected one
  • Showing vectors of a planet: its own X axis, the direction to the parent body, and the barycentric velocity
  • Collision detection of camera with all planets
  • Spacecrafts: motion control, gravity forces, collisions with planets
  • Procedural galaxies with large*scale structure of the universe and the redshift effect
  • Supporting of the indoor scenes in the *.map format ("Radiant" editor for games based on the Quake engine) for buildings and ship interiors (maps are available as "scenes" from the console)
  • Anti*aliasing on the border of the cloud layer on the planets
  • New forms of landscape on planets
  • Smooth transition between textures of different materials on the surface of the planet
  • Changed the algorithm for calculating landscape level of detail * detail close to the camera is always high (as in LOD 0) for each LOD
  • Exporting of skybox (panoramic screenshot)
  • Exporting of procedural textures of planets
  • Editor of the procedural parameters of the planet with the script export function
  • Optimization of the interface, the active window is moved to the foreground
  • A new interface design
  • The "game" style of the Main Menu
  • Various control panels
  • Some settings controls in the Planetary System Browser
  • Binding keys and saving them to the config file
  • The "Copy" and "Paste" buttons in the Locations menu * for easier sharing of coordinates on the forums
  • Supporting for Windows clipboard in the text input fields (Ctrl*C, Ctrl*V), for example, in the Search By Name menu (F3)
  • Real brightness of the planets (lighting dependency on the distance to the sun)
  • White dwarfs, neutron stars, black holes * isolated and in multiple star systems
  • Binary gas giants
  • New model of the atmosphere with a green hue
  • New class of a planet * Titan (ice world with a hydracarbon ocean)
  • Fully cloudy planets * Venus*like warm deserts and Titans
  • Automatic procedural generation of atmosphere, clouds, water and rings for catalog planets, if these paremeters are missing in the catalog
  • Dynamic star coronas
  • Probabilities of double and multiple stars, stellar remnants, brown dwarfs, gas giants, etc. in the config


Bug fixes

  • Fixed some bugs in the planetary system exporting code
  • Fixed "reddening" of the stars at very high magnification
  • Fixed "blueing" of the sun at sunset
  • Fixed bug with black spots on the edge of the disk of the planet (including the Planetary System Browser)
  • Fixed crashes due to excessive generation of planetary systems in nebulae
  • Fixed pulling of camera to infinity at first contact with a planet or a star
  • Fixed bug with generation of very small Terra planets and moons
  • Reduced the size of impact basins, their generation is suppressed for large Terras
  • Fixed an extremely dense clouds on Oceanias
  • Fixed a bug with the NoPlanets parameter in the stars catalog
  • Removed unnecessary lens flares of black holes
  • Fixed too often generation of gas/ice giants as a closest to sun planet
  • Reduced atmosphere artifacts on horizon
  • Fixed a blocky artifact in stars distribution the in galaxies

Version 0.9.5.1 Edit

Released 18 November 2011

Bug fixes

  • Fixed a bug with black screen on minimize.

Version 0.9.5.0 Edit

Released 17 November 2011

Changes and additions

  • Markers for planetary system bodies
  • Ability to rendering a sun surface with "real" brightness
  • Precise Lens Flare effect for sun
  • [Ctrl] + [Mouse Wheel] changes velocity like [Ctrl]+[+] and [Ctrl]+[*]
  • Turning video capture mode [F9] automatically sets the "Frame Time" timing mode for obtaining a smooth video
  • In the video capture mode screenshots are saved to "screenshots/capture" directory, the old files are rewrited
  • Screenshots saved without HUD
  • Added RAM usage checking in memory manager
  • OpenGL version checking at program startup
  • Added a new recently discovered satellite of Pluto
  • Loading of spaceships models (experimental)
  • Supporting of parabolic and hyperbolic orbits
  • A dense atmosphere smooths the climate on the planet (reduces difference between the equator and pole)
  • Tidal*locked planet (always facing the same side toward the sun)
  • A giant cyclone at the subsolar point on the tidal*locked planets
  • Ocean planets (planets entirely covered by the ocean)
  • Ice caps is not flat terrain
  • Hills on the flat areas of the planets
  • Improving the shape of the mountains
  • Faster generation of the landscape
  • Detail photo*textures on the landscape
  • Ability to disable (hide) water on the procedural planets
  • 3D water as separate transparent layer (no wave/reflection/refraction yet)
  • Brown dwarfs
  • Updated exoplantes catalog
  • Minor interface changes
  • Adjustment of movement keys acceleration/deceleration time in user.cfg
  • Adjustment of velocity presets in user.cfg
  • Export of planetary systems in a script*file
  • Collision detection with planetary surface
  • Automatic switching of follow mode for planets (Follow / Sync Rot)
  • New galaxies models


Bug fixes

  • Fixed a bug with black screen at startup
  • Fixed a bug with missing interface textures and other stuff (incorrect memory manager working with old drivers)
  • Fixed incorrect rotation of Pluto
  • Fixed a bug with neutron stars only in all planetary nebulae
  • Fixed too little mass of white dwarfs
  • Fixed a bug with empty irregular (Irr) galaxies
  • Fixed a "cubic star clusters" bug
  • Fixed a shifting of selection pointer and labels beside the planet
  • Fixed a shifting of the background in the black hole's gravity lens effect
  • Fixed incorrect calculation of the rings and moons orbital orbital period
  • Fixed wrong position of the binary star's barycenter
  • Fixed the shining of the asteroids particles through nearby the planet
  • Fixed a bug with landscape patch BBoxes: it is possible to use LOD 0 now
  • Fixed incorrect rendering order of transparent clouds layers
  • Fixed a crash while first running if the Milky Way galaxy model is not cached
  • Fixed excessive RAM consumption
  • Fixed disappearing of bright stars while moving with big velocity

Version 0.9.4.0 Edit

Released 11 June 2011

Changes and additions

  • Triple and multiple stars
  • Procedural planets around barycenters of multiple stars (i.e. planets orbiting two suns simultaneously)
  • Changes in the naming rules of procedural stars, planets and moons
  • Changes in the Solar system browser
  • Localization to Russian and possibility of localization to other languages
  • Fonts with different*width characters
  • A description of stars spectral classes
  • Various interface changes
  • The possibility of inversion of the mouse
  • Removed the prefix notation in the configuration files
  • The new stars motion blur mode: only when moving
  • Calculation of the density and pressure of the planetary atmospheres
  • Calculation of the greenhouse effect on the planets
  • Improved stars colors
  • Planets with highly eccentric orbits
  • Changed the sign of the LOD of planets: 3 for max detail, *3 for min
  • Gravitational lens effect of a for black holes and neutron stars
  • Supermassive black holes at the centers of galaxies and globular clusters (so far without accretion disks and jets)
  • Stars nearest to supermassive black hole are orbiting it
  • Procedural asteroid belts (at this time limited to 3000 asteroids per system)
  • Pointer to the selected object in the form of cross and arrow


Bug fixes

  • Eliminated the main cause of crashes (wrong calculation of used memory)
  • Fixed memory overrun due to the use of textures with a non*power*of*two resolution
  • Reduced the minimum distance to the galaxy twere generating of procedural stars begins
  • Reduced excessive density of stars in small galaxies
  • Fixed bug with writing extra spaces in the coordinates in the user config
  • Fixed bug with nebulae selecting
  • Fixed incorrect brightness of the nebula in Auto exposure mode
  • Fixed incorrect reading of the scripts with Linux*style end of line
  • Fixed slowdown with catalogs of thousands of asteroids and comets in solar system
  • Fixed a bug with the Bloom effect affection on the interface
  • Fixed displaying information about the number of planets around star
  • Fixed incorrect drawing of a marker of barycenter
  • Fixed cloud density on dry terra planets
  • Fixed display of Greek abbreviations instead of the Greek characters in the autopilot journal and locations dialog
  • Fixed flashing on the planets with atmosphere if sun comes into view field
  • Fixed incorrect determination of the temperature class of the planet while creating the system
  • Fixed bug with choosing of wrong body in the Solar system browser if there are several bodies with the same name present in catalog
  • Fixed a line break and reset of the register of font in table cells
  • Eliminated changing the direction of flight when switching between Spacecraft and Aircraft modes
  • Reduced z*fighting on the red giants models
  • Fixed bug with incorrect removing of duplicate stars in the script (text) stars catalog
  • Reduced z*fighting on the planets when seen from afar and through a telescope
  • Eliminated the loss of accuracy in the transformation of the vertices in very close to the surface of the planet
  • Fixed glare brightness on icy surfaces
  • Fixed disappearing of landscape tiles if camera turns qiuckly

Version 0.9.3.0 Edit

Released 24 April 2011

Changes and additions

  • Added automatic detection of occupied memory in runtime
  • Pressing [Esc] cancels the autopilot command and brings up a menu
  • Changed the appearance of certain types of planets
  • Changed the appearance of red giant stars
  • Increased level of detail of a planets
  • Added settings to toogle off the shadows from the rings on the sky dome (as it is formally incorrect effect)
  • Disable of HDR frees memory occupied by the float buffers
  • Introduced supporting for rendering to the fish eye projection (beta test)
  • Auto exposure mode is separated from the auto*tuning brightness of galaxies mode when flying in intergalactic space
  • Introduced the ability to disable the procedural bifurcation of catalogue stars (r_star_ProcBifurcation in main.cfg)


Bug fixes

  • Fixed crashing caused by wrong detection of amount of occupied video memory
  • Fixed flashing and color inversion of sun lens flares
  • Fixed a bug with the position of the barycenter in binary star systems
  • Fixed flashing of galaxies and increasing the brightness of clusters and nebulae in the auto*tuning brightness of galaxies mode

Version 0.9.1.0 Edit

Released 29 March 2011

Changes and additions

  • Changed the binding of keys '[' and ']'
  • Changed the appearance of the autopilot journal
  • Reduced a number of a planet's shaders


Bug fixes

  • Fixed a bug with screenshots saving
  • Fixed a bug with eclipse of very distant suns
  • Fixed a bug with density of star clusters in other galaxies
  • Fixed a bug with meshes of a flat planets
  • Fixed a bug with autopilot miss the planets and inaccurate bound of the camera to planets
  • Fixed a bug with absence of images of a planets in the Solar System Browser, when the camera is in interstellar space

Version 0.9.0.0 Edit

Released 6 March 2011

Changes and additions

  • Completed the dynamic cache of a procedural stars
  • Video memory is automatically distributed between procedural stars, planets textures and meshes
  • Automatically determined the amount of available video memory on the ATI and NVidia
  • Settings for HDR parameters in the menu
  • Fast autopilot flight when pressing [G] twice
  • An Autopilot journal
  • Switch between "Spacecraft" and "Aircraft" modes does not stops the camera
  • The state of the timeflow (paused/resumed) is saved when user exit SpaceEngine
  • Changed the texture of the lens flare
  • Planets in the Solar system browser are shown with side lighting
  • Improved appearance of rocky planets and gas giants
  • Multi*layered clouds on a gas giants
  • Rotation of the cloud layer around the planet, the differential rotation of the gas giants
  • For a planets with solid opaque cloud layer (Venus, Titan), the surface is not rendered if camera is above the clouds
  • Introduced the classification of planets by temperature
  • The color of the atmosphere and clouds of a gas giants depends on the effective temperature
  • Dense atmospheres for gas giants
  • Fake darkening when diving deep into the gas giant atmosphere
  • Procedural generation of the surface textures on the planets what have only a height map
  • The possibility of "terraforming" of the known planets with procedural generation of the surface textures
  • Added Jupiter's rings
  • Updated exoplanets catalog
  • A restriction for limiting magnitude for generation (but not rendering) of the procedural stars while zooming or increasing the limiting magnitude
  • Preloading the models of a nearby galaxies at the program start
  • Solar eclipses are taking into account when calculating the magnitude of the planets and moons
  • Solar eclipses are taking into account when calculating the brightness of the distant planets and moons sprites
  • Changed the renderer of the stars in the "Points" mode: the point size is proportional to the brightness
  • Size of stars in the "Points" mode can be adjusted in the menu
  • Improved appearence of a nebulae, some optimization
  • Added a stars associated with the nebula (a nuclei of planetary nebulae, stars illuminating diffuse nebulae)
  • Procedural textures for stars surfaces
  • Atmospheres for a stars with lighting effects in multiple star systems
  • Some changes int the scripts format, new parameters in the configuration scripts


Bug fixes

  • Fixed a bugs with HDR
  • Fixed a bug with incorrect displaing of the Solar system browser images
  • Fixed a cracks in the landscape (using skirts on the perimeter of patches)
  • Fixed a blending of the clouds with the surface in the HDR mode
  • Fixed a bug with the lack of atmosphere and clouds on the exoplanet from the catalog
  • Fixed a bugs with star clusters
  • Fixed bug with skyboxes faces updating
  • Fixed rendering of the grid

Version 0.8.5.0 Edit

Released 4 January 2011

Changes and additions

  • Automatic detection of the amount of video memory on NVidia
  • Automatic memory allocation between landscape patches, textures and procedural stars
  • Terrain LOD can be adjusted in the Graphics settings menu
  • Mouse wheel changes the fligt speed/acceleration, zooming moved to Shift + wheel
  • The middle mouse button toggles the FOV to 60 degrees at 20

Version 0.8.4.0 Edit

Released 1 January 2011

Changes and additions

  • Going to GLSL shaders, supporting for ATI graphics cards
  • Procedural generation of planets textures on the GPU
  • Solar system browser
  • Illumination of the stars by each other in a close binary systems

Version 0.7.4.0 Edit

Released 19 June 2010

Initial public release

References Edit


External linkEdit